I am a post-master’s research fellow interested in 3D/4D scene understanding, scene graphs, generalizable reconstruction, and robotics.
Currently, my research focuses on generalizable dynamic 3D Gaussian Splatting using egocentric videos.
My long-term goal is to develop an intelligent system that can perceive and interact with dynamic 3D environments.
Coffee chats about research are always welcome! ☕️
Efficient 4D Scaffold Gaussian Splatting with Dynamic‑Aware Anchor Growing
Woong Oh Cho, In Cho, Seoha Kim, Jeongmin Bae, Youngjung Uh, Seon Joo Kim
Under Review
Rethinking Open-Vocabulary Segmentation of Radiance Fields in 3D Space
Hyunjee Lee‡, Youngsik Yun‡, Jeongmin Bae, Seoha Kim, Youngjung Uh
AAAI 2025
Per-Gaussian Embedding based Deformation for Deformable 3D Gaussian Splatting
Jeongmin Bae‡, Seoha Kim‡, Youngsik Yun, Hahyun Lee, Gun Bang, Youngjung Uh
ECCV 2024
Optimizing Dynamic NeRF and 3DGS with No Video Synchronization
Seoha Kim‡, Jeongmin Bae‡, Youngsik Yun, Hahyun Lee, Gun Bang, Youngjung Uh
ECCV 2024 Wild3D Workshop
Sync-NeRF: Generalizing Dynamic NeRFs to Unsynchronized Videos
Seoha Kim‡, Jeongmin Bae‡, Youngsik Yun, Hahyun Lee, Gun Bang, Youngjung Uh
AAAI 2024
KR 10-2024-0043684, Method and apparatus for Dynamic Gaussian Splatting using embedding-based deformation
KR 10-2023-0105173, Apparatus for representing dynamic neural radiance fields from unsynchronized videos
KR 10-2020-0022362, Apparatus of diagnosing noise quality of motor